News...
Ahem!
19 December 2004
Hmm, seems I've neglected this site for a year :)
Well I've since switched from BT dial-up to Pipex broadband, and it's true what they say, there's no turning back! Not only the speed, but simply having your phone free as well.
I haven't watched as many films this year, but I can put that down to work and UT2004 - yes, I can finally play games online without too much lag. Great fun in general, although you do run across the odd 'botter' or person who is suspiciously good - mind you some people ARE that good.
The only other game that I've managed to complete is HL2 which just about survives its own hype. Steam sucks a bit, hate having the DVD in the drive (although that might be fixed in a patch since I've had to reformat), multiplayer is either CS:S or toilet throwing (don't ask), but otherwise the single-player is top notch. I might even play it through on the hard difficulty at some point.
I have to go into the office on Monday, which means that I've 'lost' a weekend which would have been very welcome - oh well...
Refreshed look
6 December 2003
Redesigned the layout yet again, as I've decided to use my old one as the basis
(well, actually very was changed - because it was naturally so good - yeah, right!
:P).
Haven't tried my hand at programming now for a while hence the lack of updates
- don't have that much time really, and I'm not sure what to have a go at...
I'm going to start forgetting what little I've picked up!
So what's happened in the last (more than!) half year since my last entry?
Well, I've 'discovered' Korean cinema and will recommend anyone who'll listen
to try it out too - they have the most wonderful posters/covers too for their films!
For me, it started off with My
Sassy Girl (romcom - it's best to see this without knowing/expecting too much
like I did, so maybe you shouldn't follow the link!) and others I'd recommend are
The Classic (rom drama),
My Wife is a Gangster
(gangster action comedy), Failan
(weepy drama), JSA (action drama)
and A Tale of Two Sisters
(horror - psych/thriller rather than gore!).
This in turn also prompted me take a look back at HK films, which although not as
vibrant as Korean cinema has been in recent years, has still turned out a few good
'uns such as Hero (martial
arts action drama) PTU, Infernal
Affairs (cop dramas) and A
Chinese Odyssey (2002) (very funny comedy period drama)
And I guess I should also mention too that my sister got married back in October.
So congratulations again Kevin & Sarah!
MySolitaire 1.7
Saturday 3 May 2003
Woot! Rewrote the undo/redo from scratch as I was getting nowhere with the old
code. I'm quite confident now that the undo/redo is finally fixed. I've played through
a couple of games and undone/redone all the moves. Several times. And it seems to
be working...
... and as a result, a save/load feature was trivial to add (think about it!).
Download MySolitaire v1.7 (456KB)
Update (05/05/03): MySolitaire v1.8
(463KB)
MySolitaire 1.6 (final?)
Tuesday 29 April 2003
Wow, nearly a month spent on this now, on and off, and I've cleared all the old
versions away (links in earlier news posts don't go anywhere) and replaced it with
my latest and a very nearly (if not certainly) last version MySolitaire
v1.6 (440KB)
Click here for more details...
Update: dang! just noticed that there's a problem with the redo's (undo's seem
fine, but redoing moves is unreliable) - trying to fix it now along with a few other
things I've spotted...
Solitaire - update
Wednesday 9 April 2003
Hmm, should have been testing on other machines, seems that the reason my C++ progs
are so small is because they are built assuming runtime files are already on the target
system.
These are they: vcl60rt.rar (1.31MB)
Extract these files into the folder containing my progs or a folder in your system
path, e.g. Windows\System32 is a good place.
(If it still complains of missing files, let me
know)
Update (22/04/03): Now up to MySolitaire v1.4 (96kb)
Solitaire
Sunday 6 April 2003
Whilst writing Beleaguered Castle, I wondered if I could break down Solitaire to
its most basic, so that I could run games, simply from reading in a text file
which described it. And in a couple of days, I've found that it is quite possible,
(and probably the way all other Solitaire games are written!) and so I'm sharing this
first version, which has 6 games, including Beleaguered Castle and FreeCell!
See documentation for details of what types of games it can currently support.
MySolitaire v1.0 (77KB)
Little more...
Friday 28 March 2003
Written my favourite (and first!) card game using C++ Builder.
Beleaguered Castle (46KB)
(In case you are wondering about the rules you can check this link.)
Also updated the Same file to fix a small problem
with its Options form.
Minesweeper (65KB)
Little update
Saturday 21 March 2003
Trying out C++ Builder at the moment, and I have to say it's more similar to Delphi
than I thought, and it produces much smaller executables to boot. However, Delphi
code will always be easier to 'read'.
Here are a couple of quick conversions of Same and Lights Out from Delphi to C++:
Same (20KB!) - updated
LightsOut (26KB!)
Life and Graphs
Tuesday 10 December 2002
No, not quite that sad ... yet ;)
Well, just as I though I was about to run out of simple progs to try and write,
I've hit upon a couple that are quite interesting.
The first is the cellular autonoma known as Conway's Life, where cells die/survive/born
depending on the number of neighbours. Turns out that there are whole families of
rules, including taking generations into account! Done for the two simplest variations,
Life, & Generations. May try and see how easy these DelphiX components I found
on the web are to write basic DirectX apps (for more speed! - my version isn't particularly
fast :( )
The other programme I'm working on, is a graphing program. Not that exciting as
such, but the problems along the way have been interesting. It's actually based on
an earlier start I made last year, so a major rewrite, and some new features and a
couple of weeks on, I think I've now knocked something together that does the basics
I want. Needs more finishing touches, but a work-in-progress is available from here.
Hmm. Some of the pages on this site are getting quite long now, may need to rearrange
it - again!! |